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AI Insights · Timothy · June 2024

Top 5 Adventure Games on iOS in Germany, Q2 2024

Explore the performance of the top 5 adventure games on iOS in Germany during Q2 2024, including downloads, revenue, and weekly active users.

Top 5 Adventure Games on iOS in Germany, Q2 2024

During the second quarter of 2024, the adventure game genre on iOS in Germany showcased noteworthy trends in downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, provides an insightful overview of the performance of the top five adventure games.

Summoners War from Com2uS Corp. experienced fluctuations in both revenue and downloads. Revenue peaked at approximately $182K in the week of June 10, while the highest download count was 1.5K in the week of April 15. Weekly active users saw a peak of around 26.6K in late April, gradually declining to 18K by the end of June.

Solo Leveling:Arise by Netmarble Corporation showed a strong start with 66.3K downloads and $154K in revenue during its release week of May 6. However, both metrics saw a decline over the quarter, with downloads dropping to 3.3K and revenue to $44.8K by the last week of June. Despite this, weekly active users remained robust, starting at 64.4K and slightly increasing to 56.5K by the end of the quarter.

Genshin Impact from COGNOSPHERE PTE. LTD. maintained a consistent performance throughout the quarter. The game's revenue reached its highest at approximately $161K during the week of April 22. Downloads fluctuated, peaking at 3.9K in late April. Weekly active users remained relatively stable, with a peak of around 71.6K in late April and ending the quarter at 49.7K.

Wuthering Waves by KURO GAMES, which launched on May 21, saw a significant initial surge with 94.2K downloads and $74.2K in revenue during the launch week. However, these numbers fell to 1.9K downloads and $51.9K in revenue by the end of June. Weekly active users began at 86.8K and decreased to 28.4K by the quarter's end.

The Seven Deadly Sins, also from Netmarble Corporation, had a more modest performance. The game's revenue peaked at approximately $56K in the week of May 27, while downloads remained below 600 each week. Weekly active users showed a gradual increase from 9.2K in early April to 12.4K in the week of June 10, before slightly declining to 9.6K by the end of June.

For more detailed insights and a comprehensive analysis of the mobile gaming market, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2024